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Mutation Odds Calculator: How Rare Is That Roll?

The value calculator tells you what a mutation is worth once you have it. This tool tells you how long you should expect to wait for it — pick a mutation, set an unbox count, and see the estimated chance of landing it at least once.

Last updated 2026-07-02

Moonlit events raise Moonlit/Firefly, Rain raises Wet/Shocked (see the mutations guide below). The developer hasn’t published the exact boost, so +60% is our estimate, not a confirmed number.

Chance of at least one Gold in 100 unboxes
96.8%
Our model, not a published drop rate. The developer has never released mutation odds, so this is estimated from each mutation’s multiplier. Treat it as a rough guide, not a real probability.
Expected count: ~3.38 Gold over 100 unboxes
Est. chance per unbox3.375%
Rolls needed for 50% chance21
Rolls needed for 90% chance68
Multiplier if it lands4x

Modeled estimate — Storage Hunters has not published real mutation odds. This ranks mutations by their multiplier (rarer = higher payout), not a datamined rate.

MutationTierMultiplierHowEst. chance/unboxRolls for 50%Rolls for 90%
DirtyNEG0.8xRandom roll16.876%413
CobwebbedC1.2xRandom roll11.251%620
PureC1.5xRandom roll9.001%825
MoonlitC1.5xWeather9.001%825
SilverB2xRandom roll6.750%1033
HugeB2xRandom roll6.750%1033
TinyB2xRandom roll6.750%1033
AntiqueB2xRandom roll6.750%1033
SpotlessB3xRandom roll4.500%1651
GoldA4xRandom roll3.375%2168
FireflyA5xWeather2.700%2685
AncientA5xRandom roll2.700%2685
CorruptedA6xRandom roll2.250%31102
WetA6xWeather2.250%31102
ShockedA6xWeather2.250%31102
DiamondS8xRandom roll1.688%41136
GemS10xRandom roll1.350%51170
ChromeS12xRandom roll1.125%62204
TimelessS12xRandom roll1.125%62204
HologramS15xRandom roll0.900%77255
VoidSS35xRandom roll0.386%180596
SecretSS50xRandom roll0.270%257852
TL;DRStorage Hunters has not published real mutation drop rates, so this calculator models each mutation’s odds as inversely proportional to its multiplier — low-value rolls like Dirty (0.8x) are common, high-value rolls like Secret (50x) are rare. Plug in a mutation and an unbox count to see the estimated chance of landing it, plus how many rolls you would need for a 50% or 90% shot.

How the odds calculator works

Pick the mutation you’re hunting from the dropdown — it’s grouped by tier, so SS-tier jackpots like Secret and Void sit at the top and common C-tier rolls like Pure and Moonlit sit near the bottom. Type in how many unboxes you plan to open, and if you’re chasing a weather-gated mutation (Moonlit, Firefly, Wet or Shocked), flip the weather toggle to see how an active event changes the math. The result panel updates instantly: the headline number is your chance of landing at least one of that mutation across the whole run, the expected count shows how many you’d statistically pull on average, and the breakdown lists exactly how many unboxes you would need for a coin-flip (50%) or a near-lock (90%) shot.

Estimated odds for all 22 mutations

The full comparison table under the calculator ranks every mutation (Rainbow excluded — its multiplier is still unconfirmed) from most common to rarest, with its multiplier, how you get it, and the rolls needed for a 50% and 90% chance. Tap any row to load that mutation straight into the calculator above. Reading it top to bottom is basically a rarity curve: Dirty at the top needs only a handful of unboxes for a 90% shot, while Secret at the bottom can take several hundred.

Where these odds come from — and where they don’t

We want to be upfront about the limits here. Storage Hunters’ developer has never published a drop-rate table, and we have not datamined the game’s server code — nobody outside the dev team has. What we do have is a strong, consistently reported pattern: low-multiplier mutations like Dirty and Cobwebbed show up constantly in normal play, while Void and Secret are rare enough that most players go dozens of hours without seeing one. The calculator turns that pattern into numbers by weighting each mutation’s estimated chance inversely to its multiplier, then normalizing the 22 confirmed-multiplier mutations to sum to 100%. It is a model built from the one relationship everyone agrees on, not a leak — every panel on this page says “estimated” for exactly that reason.

Is grinding for a rare mutation actually worth it?

Run the math before you commit hours to it. At our modeled odds, a 50% shot at Gold (4x) takes roughly 21 unboxes — a normal afternoon session, and even Diamond (8x) is only around 41. A 50% shot at Void (35x) jumps to roughly 180 unboxes, and Secret (50x) sits north of 250. That is not a small difference: chasing Void or Secret specifically is a multi-session grind, and it only pays off if you land the mutation on an item worth grinding for in the first place. A Secret on a $200 Junk Yard trinket is $10,000 — good, but not life-changing. A Secret on an $80,000 Shipyard haul is $4,000,000, which is the entire reason people chase it. Before you sink hours into hunting a specific high-tier mutation, check what your current best items are worth on the value calculator — if nothing you own clears a few thousand in base value, the expected payoff usually doesn’t justify the grind yet.

Weather boosts, and why they’re estimated too

Four mutations are weather-gated rather than pure random rolls: Moonlit and Firefly ride Moonlit events, Wet and Shocked ride Rain. Players consistently report seeing more of these during their linked weather, which is why the calculator lets you toggle a boost for them specifically. We use +60% as our estimate — enough to reflect a real, noticeable lift without pretending we know the developer’s exact number. If you’re farming Firefly, the practical takeaway is the same either way: open containers during Moonlit, not after it ends. Full drop mechanics for each weather-linked mutation are on the mutations guide, including which weather triggers which roll.

Frequently asked questions

What are the real odds of a Secret or Void mutation in Storage Hunters?

The developer has not published exact odds for any mutation, Secret and Void included. Our calculator models Secret at roughly 0.27% and Void at roughly 0.39% per unbox, based on how rarely players report seeing them relative to common rolls like Dirty or Cobwebbed. Treat these as directional, not official.

Does Storage Hunters have a pity system for mutations?

Not that has been confirmed. Every unbox appears to be an independent roll, so a long dry streak on a rare mutation does not raise your odds on the next one. If a pity counter exists but is hidden, our rolls-needed numbers would be conservative — actual results could beat the estimate.

Do weather events actually raise your mutation odds?

Yes, directionally. Moonlit events raise Moonlit and Firefly, and Rain raises Wet and Shocked — that pattern is consistent across player reports. The exact size of the boost is not published, so the calculator applies an estimated +60% while you toggle the weather option on, clearly marked as a modeled number.

Is it worth grinding for a Void or Secret mutation?

Only if the base item is expensive enough to justify the grind. At our modeled odds, a 50% shot at Void takes roughly 180 unboxes and Secret takes over 250 — that is a lot of Junk Yard time for a mutation that only pays off on a high-value item. Check the payout on the value calculator before committing hours to the hunt.

How is the "rolls needed for 50%" number calculated?

It uses the standard at-least-once probability formula: 1 minus (1 minus the per-roll chance) raised to the number of attempts. We solve that formula backward for the number of unboxes where the cumulative chance first crosses 50% or 90%, given the modeled per-mutation odds.

Does the Time Capsule skip the mutation odds entirely?

Not really. The Time Capsule (at $100,000 net worth) rolls a mutation onto an item for a Gem cost — it does not let you pick one. The roll is chance-based and can land you a worse mutation than you started with, so it changes what you are gambling on, not whether you are gambling. See the profit route planner for how far off that unlock you are.

How we built this odds model

We did not datamine Storage Hunters or extract server-side drop tables — that data isn’t public. Instead we built this calculator from the one signal that is genuinely consistent across hours of our own play and community reports on Discord and Reddit: mutation rarity tracks inversely with the value multiplier the game already assigns. We modeled each mutation’s chance as 1 divided by its multiplier, normalized across the 22 confirmed-multiplier mutations so the odds sum to 100%, then derived the rolls-needed figures from the standard at-least-once probability formula (verified against a known case: a 10% per-roll chance over 7 attempts works out to 52.2%, which matches the textbook formula exactly).

This will not match Storage Hunters’ real drop table exactly — nothing that isn’t datamined can claim that. What it gives you is a directionally honest way to compare mutations against each other and set expectations before a long grind. If the developer ever publishes real odds, or a large enough community dataset settles the question, we’ll replace this model with the real numbers here first.

Verified 2026-07-08 · By Jim Liu